XiaoXing 十方
矿物骨骼
项目开始于2023年,是环绕游戏项目进行的一系列艺术创作,其中包括虚拟雕刻,程序化模型生成,3d打印等等。在制作雕塑的过程中,我尝试使用多种模仿生物或者物理化学过程的算法去影响部分模型,使其在一定程度上具有自我生长的能力。这使得我的创作过程更像是一种与算法合作的探索过程。
Mineral skeleton
The project began in 2023, involving a series of artistic creations centered around a game project, which include virtual sculpting, procedural model generation, 3D printing, and more. During the process of making the sculptures, I tried using various algorithms that mimic biological or physicochemical processes to influence parts of the model, giving them the ability to self-grow to a certain extent. This made my creative process more like an exploratory process in collaboration with algorithms.